
Games with no clear apparent aim or purpose have a special place in my heart. There is no pressure to accomplish something within a timeframe, you have the freedom to play as you choose, and there are no truly right or wrong decisions.
Simple to play, basic graphics, but endlessly entertaining, it is then no surprise that this addictive game was part of the Top 100 Digg stories of 2005.
Created using the open source Processing 1.0 engine, this game has caused a storm on the net. For user created submissions of this game see the post on Fark.com
Enjoy!
Bonus Tips:
Wall = Basic wall structure
Fire = Used to burn oil, cera, and
Water = Grows plants and grows the Namekuji Monster
Plant = Wall like structure which grows when it touches water (Flamable)
Sand = Just flowing sand
Cera = Wall like structure made of Wax (flamable)
??? = Nuke the puzzle
Oil = Flamable liquid
Eraser = Erases items drawn on screen
Salt = Kills the Namekuji Monster
Namekuji Monster = Goes about disrupting your puzzle
Via digg
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January 24th, 2008 at 12:26 pm
how do you get the Namekuji monster to show up???
January 26th, 2008 at 8:08 am
@alex:The Namekuji monster is the rolling object